New shots uploaded tonight. I’ve been able to peck out an hour here or there on this map over the last month, and I’m at the point where I require feedback. I’ll be uploading soon, very soon, for some initial testing. I won’t be doing any more work on the map itself before uploading, […]
Playing around this weekend with having two bombsites in this map instead of just one. So much verticality, I like the idea of giving the T’s a bombsite within a few seconds of the spawn. It is likely to spread players out more yet the silo-like vertical paths should let shifts/feints happen quickly in response […]
Creating stories and experiences for other people to enjoy is amazing fun. Lots of people have already discussed doing this within Minecraft, so I’ll simply share a few scenes and ideas from a small quest that I’m working on in my server. The target audience: two pre-teen nephews of a buddy of mine. The core […]
I posted a video of some of my work on Stuntman. I’ll keep updating the page, I’ve been rummaging around and found some awesome stuff. http://ddm.valued-rug.net/portfolio/stuntman-ignition/ Tweet
Here are some work in progress images on de_boardroom. Level flow is basically done. There are a few questionable areas that I need to hammer on. Ready to block in some better brushwork in the atrium. I’ve got a sweet reference image I’ll use. Nav is in and working great, except in the elevator shaft. […]