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Unity Pro Perpetual Licenses to end March 2017

May 2016 Update: Unity did end up announcing a subscription-only model (although it will be possible to buy a version outright as well). My numbers were a little off but Unity did add a middle tier. There is quite an uproar over the inflation of the pro cost and the inclusion of the Unity splash screen in the lowest paid tier. But I do think for most small teams, they simply don’t need the extra features. Compare the current free edition with the one from 5 or 6 years ago. There is great value in even the base version.

 

It’s now cheaper to subscribe, rather than buy a full priced copy of Unity 5 Pro. Same goes for any of platform licenses such as Android or iOS.

A subscription to Unity Pro costs $75/month. A Unity Pro iOS or Android add-on costs $75/month/add-on.

Running the numbers, it’s clearly cheaper to go subscription at this point.

  • Feb 2016 – March 2016 Unity Subscription Cost: $900
  • Perpetual License cost as of Feb 2016: $1500
  • Math Wins. A fresh team ramping up right now should save $600 by Subscribing.

This has surely already been noted elsewhere, but Unity’s store page has listed March 2017 as the drop dead date for support of perpetual licenses.

 

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This could mean Unity 6 will launch and wipe the old perpetual licenses, or it could mean Unity is going subscription only.

Check this out. It’s the slightly hidden Perpetual License Page:

unity-perpetual
Even the hidden perpetual license shop page ends with…a gentle tug back towards the Subscription product!

 

I have a feeling we’ll be seeing a subscription-only Unity soon. But I really wouldn’t mind if Unity adopted a similar Rent-to-Own model like Allegorithmic’s Substance Indie. Maybe Unity can bring back an indie-centric SKU which is around $300, for $20/month?

Perhaps something like this:

  • Unity Personal: $0
  • Unity “Indie”: $20/month for 18 months, then it becomes perpetual
  • Unity Pro: $75/month

The key would be offering something like Team License or Cloud Build (which are currently Pro only). What do you think?